Niveles de monedas

Niveles de monedas

Los 20 niveles de monedas de Throw a Coin, desde Moneda Básica hasta Moneda Infinita, con el rango de rareza que desbloquea cada una y por qué la siguiente moneda siempre es mejor que ahorrar dinero.

20
Niveles totales
4
Monedas de inicio de juego
16
Monedas de final de juego

Introduction

Throw a Coin has a 20-tier coin progression ladder, from the free Basic Coin all the way to the Omega-tier Infinity Coin. Each coin tier unlocks a higher rarity band and boosts your luck multiplier — see the full ladder below, with the coins, their rarities, and the in-game bands you need to progress through. The coin tier system in Throw a Coin runs from Basic Coin (free, C-tier) through Copper, Fortune, Fire, Volt, Aether, Starlight, Galaxy, Void, Chronos, Eclipse, Mirage, Obsidian, Tempest, Soul, Paradox, Miracle, Nexus, and Apex, up to the endgame Infinity Coin (Omega rarity, S-tier). Each new coin unlocks a higher item rarity band and multiplies your Luck stat, which in turn boosts every throw. Volt Coin and beyond are the developer-gated endgame progression wall: their exact prices and luck values are not published, so the values shown in this wiki are marked unknown. Use the cards below to plan your short-term and long-term grind path.

Coin Tier Ladder

All 20 coin tiers with their rarity bands, drop multipliers, and order. Volt Coin and beyond are listed without prices because the developer has not published them.

Escalera

C

Moneda Básica

Moneda inicial (nivel C)

Nivel 1 · desbloquea objetos Comunes. Esta moneda es parte de la banda de inicio de juego, por lo que es barata de desbloquear y es un buen punto de entrada para cuentas nuevas. El precio publicado es un costo en moneda blanda, y el multiplicador de suerte publicado es una adición fija a cada lanzamiento mientras la poseas. Consulta la tabla de características y las preguntas frecuentes en esta página para obtener el conjunto completo de datos, y revisa la página de moneda, rareza o mundo vinculada para obtener contexto adicional.

RarezaComún. Este valor F0 refleja el lugar de la moneda en la escalera de 20 niveles. Las monedas de inicio de juego (de Básica a Fuego) tienen precios y multiplicadores de suerte publicados, mientras que la moneda Volt y las siguientes aparecen como desconocidas porque el desarrollador no ha publicado esos valores. Consulta la tabla de características y las preguntas frecuentes en esta página para obtener el conjunto completo de datos, y revisa la página de moneda, rareza o mundo vinculada para obtener contexto adicional.
Orden1. Este valor F1 refleja el lugar de la moneda en la escalera de 20 niveles. Las monedas de inicio de juego (de Básica a Fuego) tienen precios y multiplicadores de suerte publicados, mientras que la moneda Volt y las siguientes aparecen como desconocidas porque el desarrollador no ha publicado esos valores. Consulta la tabla de características y las preguntas frecuentes en esta página para obtener el conjunto completo de datos, y revisa la página de moneda, rareza o mundo vinculada para obtener contexto adicional.
BandaInicial. Este valor F2 refleja el lugar de la moneda en la escalera de 20 niveles. Las monedas de inicio de juego (de Básica a Fuego) tienen precios y multiplicadores de suerte publicados, mientras que la moneda Volt y las siguientes aparecen como desconocidas porque el desarrollador no ha publicado esos valores. Consulta la tabla de características y las preguntas frecuentes en esta página para obtener el conjunto completo de datos, y revisa la página de moneda, rareza o mundo vinculada para obtener contexto adicional.
EtiquetaMoneda. Este valor F3 refleja el lugar de la moneda en la escalera de 20 niveles. Las monedas de inicio de juego (de Básica a Fuego) tienen precios y multiplicadores de suerte publicados, mientras que la moneda Volt y las siguientes aparecen como desconocidas porque el desarrollador no ha publicado esos valores. Consulta la tabla de características y las preguntas frecuentes en esta página para obtener el conjunto completo de datos, y revisa la página de moneda, rareza o mundo vinculada para obtener contexto adicional.
C

Moneda de Cobre

Moneda temprana (nivel C)

Nivel 2 · desbloquea objetos Poco comunes. Esta moneda es parte de la banda de mitad de juego, por lo que requiere un flujo constante de monedas y al menos una moneda de nivel medio para desbloquearse. El precio exacto y el multiplicador de suerte no han sido publicados por el desarrollador, por lo que aparecen como desconocidos en esta tarjeta. Consulta la tabla de características y las preguntas frecuentes en esta página para obtener el conjunto completo de datos, y revisa la página de moneda, rareza o mundo vinculada para obtener contexto adicional.

RarezaPoco común. Este valor F0 refleja el lugar de la moneda en la escalera de 20 niveles. Las monedas de inicio de juego (de Básica a Fuego) tienen precios y multiplicadores de suerte publicados, mientras que la moneda Volt y las siguientes aparecen como desconocidas porque el desarrollador no ha publicado esos valores. Consulta la tabla de características y las preguntas frecuentes en esta página para obtener el conjunto completo de datos, y revisa la página de moneda, rareza o mundo vinculada para obtener contexto adicional.
Orden2. Este valor F1 refleja el lugar de la moneda en la escalera de 20 niveles. Las monedas de inicio de juego (de Básica a Fuego) tienen precios y multiplicadores de suerte publicados, mientras que la moneda Volt y las siguientes aparecen como desconocidas porque el desarrollador no ha publicado esos valores. Consulta la tabla de características y las preguntas frecuentes en esta página para obtener el conjunto completo de datos, y revisa la página de moneda, rareza o mundo vinculada para obtener contexto adicional.
BandaStarter This F2 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
TagCoin This F3 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
C

Fortune Coin

Mid coin (B tier)

Tier 3 · unlocks Rare items This coin is part of the Late-game band, so it requires a fully built economy and a steady Mutation Machine supply. The exact price and luck multiplier are not published by the developer, so they are listed as unknown on this card. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.

RarityRare This F0 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
Order3 This F1 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
BandStarter This F2 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
TagCoin This F3 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
C

Fire Coin

Late coin (A tier)

Tier 4 · unlocks Epic items This coin is part of the Endgame band, so it is the ceiling of the current build. It requires the full coin ladder, the Late coin tiers, and a steady Mutation Machine supply. The exact price and luck multiplier are not published by the developer. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.

RarityEpic This F0 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
Order4 This F1 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
BandStarter This F2 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
TagCoin This F3 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
C

Volt Coin

Endgame coin (S tier)

Tier 5 · unlocks Legendary items This coin is part of the Early-game band, so it is cheap to unlock and is a good entry point for new accounts. The published price is a soft-currency cost, and the published luck multiplier is a flat addition to every throw while you hold it. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.

RarityLegendary This F0 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
Order5 This F1 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
BandStarter This F2 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
TagCoin This F3 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
B

Aether Coin

Starter coin (C tier)

Tier 6 · unlocks Mythic items This coin is part of the Mid-game band, so it requires a steady coin stream and at least one Mid-tier coin to unlock. The exact price and luck multiplier are not published by the developer, so they are listed as unknown on this card. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.

RarityMythic This F0 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
Order6 This F1 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
BandMid This F2 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
TagCoin This F3 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
B

Starlight Coin

Early coin (C tier)

Tier 7 · unlocks Cosmic items This coin is part of the Late-game band, so it requires a fully built economy and a steady Mutation Machine supply. The exact price and luck multiplier are not published by the developer, so they are listed as unknown on this card. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.

RarityCosmic This F0 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
Order7 This F1 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
BandMid This F2 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
TagCoin This F3 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
B

Galaxy Coin

Mid coin (B tier)

Tier 8 · unlocks Celestial items This coin is part of the Endgame band, so it is the ceiling of the current build. It requires the full coin ladder, the Late coin tiers, and a steady Mutation Machine supply. The exact price and luck multiplier are not published by the developer. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.

RarityCelestial This F0 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
Order8 This F1 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
BandMid This F2 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
TagCoin This F3 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
B

Void Coin

Late coin (A tier)

Tier 9 · unlocks Eternal items This coin is part of the Early-game band, so it is cheap to unlock and is a good entry point for new accounts. The published price is a soft-currency cost, and the published luck multiplier is a flat addition to every throw while you hold it. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.

RarityEternal This F0 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
Order9 This F1 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
BandMid This F2 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
TagCoin This F3 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
B

Chronos Coin

Endgame coin (S tier)

Tier 10 · unlocks Godly items This coin is part of the Mid-game band, so it requires a steady coin stream and at least one Mid-tier coin to unlock. The exact price and luck multiplier are not published by the developer, so they are listed as unknown on this card. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.

RarityGodly This F0 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
Order10 This F1 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
BandMid This F2 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.
TagCoin This F3 value reflects the coin's place in the 20-tier coin ladder. Early-game coins (Basic through Fire) have published prices and luck multipliers, while Volt Coin and beyond are listed as unknown because the developer has not published those values. Refer to the feature table and FAQ on this page for the full data set, and check the cross-linked coin, rarity, or world page for additional context.

Core Mechanics

Coins are the main currency and progression system in Throw a Coin. Higher-tier coins unlock access to higher-rarity items, which in turn unlock more profitable Mutation Machine rolls. The first four coins (Basic, Copper, Fortune, Fire) are early-game; Volt Coin and beyond require significant coin investment. Exact prices for Volt Coin and later have not been published by the developer. Coins are purchased in-game using the soft currency earned from throws, and each new coin tier is a strict step up in price. Basic, Copper, Fortune, and Fire are the four early-game coins with published prices; Volt Coin and beyond are the endgame coin ladder with unconfirmed prices. Holding a higher-tier coin unlocks a higher rarity pool on every throw and a higher luck multiplier. Coins do not expire, do not lose value, and are account-bound.

Advantages

Climbing the coin ladder gives compounding returns: each new coin both raises your base income and unlocks better mutations at the Mutation Machine. The lucky-band coins (Fortune and Fire) are the best early-game ROI because they unlock the 12x and 24x luck multipliers that feed all later rarity drops. Higher coin tiers mean higher luck multipliers, which directly translate to more rare drops per hour. The early-game coins (Basic, Copper, Fortune, Fire) are cheap and let you experiment with the economy before committing. The late-game coins (Paradox, Miracle, Nexus, Apex, Infinity) are the ceiling of the current build and are where the best money-per-hour lives. The coin ladder is a clear, well-documented progression path.

Challenges

The published price data only covers the first four coins. Volt Coin and beyond have no public price; we display them as 'price unknown' rather than guess. Late-game coin tiers (Aether through Infinity) also require World 2/3 unlocks whose costs have not been published. The exact prices and luck values for Volt Coin and beyond are not published by the developer, so the late-game coin ladder is the least-documented part of the game. Switching coin tiers is also a soft reset of your luck multiplier, so moving up a band is not a pure win — you lose your current multiplier and re-earn the higher one. The Mutation Machine is a better long-term investment than chasing the next coin tier.

Frequently Asked Questions

How many coin tiers are there in Throw a Coin?+
20 tiers total: Basic, Copper, Fortune, Fire, Volt, Aether, Starlight, Galaxy, Void, Chronos, Eclipse, Mirage, Obsidian, Tempest, Soul, Paradox, Miracle, Nexus, Apex, and Infinity Coin. The published prices cover Basic, Copper, Fortune, and Fire. Volt Coin and beyond are listed as unknown because the developer has not published those values. Holding a higher-tier coin unlocks a higher rarity pool and a higher luck multiplier.
Which coins give the best early-game luck boost?+
Fortune Coin (12x luck) and Fire Coin (24x luck) give the biggest early boost. Copper Coin is the cheapest upgrade at 2K and already gives 5x luck. Volt Coin and above raise the cap further but require late-game investment. Yes — coins are account-bound and do not expire. Switching coin tiers resets your luck multiplier, so moving up a band is not a pure win until the new multiplier is fully stacked.
Why is the price of Volt Coin and above listed as 'unknown'?+
The developer has not published prices beyond Fire Coin. We refuse to list a specific Robux or coin figure to avoid misleading players — see the Prices and Costs section in the research notes for the data we DO have. Volt Coin and beyond are the endgame coin ladder. Use the Mutation Machine to fund the next tier rather than grinding throws directly, because Mutation yields scale much faster than raw throw income.
¿Los niveles de monedas se acumulan o solo obtienes el último?+
Siempre tienes equipada la moneda más reciente, pero los multiplicadores de suerte de monedas anteriores aún pueden aplicarse a tablas de botín específicas dependiendo del nivel del mundo. La página del Índice de Suerte cubre las reglas de acumulación en detalle. Los precios publicados cubren las monedas Básica, de Cobre, de Fortuna y de Fuego. La moneda Volt y las siguientes aparecen como desconocidas porque el desarrollador no ha publicado esos valores. Tener una moneda de mayor nivel desbloquea un grupo de rareza superior y un multiplicador de suerte más alto.

Quick Tips

💡

Start with Basic Coin, switch to Copper at 2K earned. Use the early-game coins (Basic, Copper, Fortune, Fire) to experiment with the economy, then push into the Late band once you have a steady duplicate supply for the Mutation Machine. This tip is part of the official Throw a Coin wiki and is updated whenever new patch data is confirmed by the developer.

💡

Fortune Coin (12x) and Fire Coin (24x) are the best early luck boosts. Do not chase the next coin tier with raw throw income. Use the Mutation Machine to fund the next tier, because mutation yields scale much faster than raw throw income. This tip is part of the official Throw a Coin wiki and is updated whenever new patch data is confirmed by the developer.

💡

Do not farm for Volt Coin and above before first pushing World 2. Volt Coin and beyond are the endgame coin ladder. Plan your spend around the Mutation Machine and the Late coin tiers, because those are the income sources that can fund the top tiers. This tip is part of the official Throw a Coin wiki and is updated whenever new patch data is confirmed by the developer.

💡

Always check the latest price data before swapping coins. Use the early-game coins (Basic, Copper, Fortune, Fire) to experiment with the economy, then push into the Late band once you have a steady duplicate supply for the Mutation Machine. This tip is part of the official Throw a Coin wiki and is updated whenever new patch data is confirmed by the developer.

💡

Coins that are 'unverified' may have changed in a recent patch. Do not chase the next coin tier with raw throw income. Use the Mutation Machine to fund the next tier, because mutation yields scale much faster than raw throw income. This tip is part of the official Throw a Coin wiki and is updated whenever new patch data is confirmed by the developer.

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